Daevi, the Watcher

The Watcher built a tower to watch the waves and surrounding area. To climb the tower requires a good bit of dexterity and once there, keeping watch will require a sharp eye. The Watcher has also developed a hand signal language and a flag code that is shared with members of the rest of the…

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Kirkig, The Fisherman

Kirkig, the Fisherman, is quiet and reserved. He loves the sea and spends more time on the water of the bay than with the other villagers. He’s not the most attractive man, bearing a jutting lower jaw and a striking odd skin tone. Many have asked about his memories of the past and gotten short…

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Shass, The Tinker

Shass, The Tinker, can fix anything; from broken handles on pots and pans to the wagon axle that squeaks too much. She remembers even less of her past than most but is cheerful enough about her predicament. He enjoys juggling, games of chance and teaching the younger folks tumbling and acrobatic tricks. To apprentice with Shass will…

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Harmin, The Thatcher

You are well acquainted with Harmin the Thatcher. He is known for speaking in wise sayings and spending hours searching the beaches and the forest’s edge for the perfect wood for some project or another. Harmin can teach carpentry, woodworking and perhaps spread a bit of wisdom here and there.

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Padron, the Blacksmith

Padron, the Blacksmith, is a calm, understated man. He’s the kind of person that will be straightforward and tell you what he thinks, but he will do it quietly and calmly. The Blacksmith has only ever said that he was traveling for work when his ship was destroyed and he only barely escaped with some…

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Bernerd, The Brewer

Bernerd, the Brewer, is one of the newest and most well known of the villagers. He was searching for new ingredients for his liquors and meads when his ship was destroyed and he found himself in Soporus. He often delights the village gatherings with his stories from the outside world, as well as interesting aspects…

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